Transfusion

Necromancy (White)
Tier: 2
Components: Verbal
Casting Time: 1 major action
Range: Touch
Target: Creature touched
Duration: 10 min/level (D)
Saving Throw: Death negates (harmless)
You feel your life-energy flow into your ally, invigorating him.

You transfer your own vitality to the target. Roll a recovery die; the target receives the result as healing.

You must spend HP to cast this spell; it cannot be cast using spell points.

Augment:
For each extra hitpoint you invest, you can increase the number of recovery dice you roll by one (up to a maximum total of [½ caster level] dice).