Transfusion Necromancy (White)Tier: 2Components: VerbalCasting Time: 1 major actionRange: TouchTarget: Creature touchedDuration: 10 min/level (D)Saving Throw: Death negates (harmless)You feel your life-energy flow into your ally, invigorating him. You transfer your own vitality to the target. Roll a recovery die; the target receives the result as healing. You must spend HP to cast this spell; it cannot be cast using spell points. Augment:For each extra hitpoint you invest, you can increase the number of recovery dice you roll by one (up to a maximum total of [½ caster level] dice).