Channeled Strike

You can channel raw magical power through your weapon.

Prerequisites: CL 1, BCB +1

Benefit: When you attack, you can spend one spell point to charge your weapon with power. If you hit, you deal +1d4 damage. On a miss, the energy dissipates harmlessly.

If your caster level is 4 or higher, you can spend more spell points, each one increasing the damage by 1d4, up to a maximum of [1/2 caster level]d4.