Winds of Ruin
The WoR player's handbook.
Introduction
What's Worth Browsing? The following sections are probably the most interesting, and good places...
Character Sheet
Races
Humans
Description Humans and their civilizations still dominate the known world, though they may fray ...
Dwarves
Description The dwarves are a short, stocky race of humanoids who appeared on the surface not lo...
Half Orcs
Description WIP Game Rules Racial Traits +2 Strength, -1 Intelligence: Orcs are strong and m...
Humans v2
Description Humans and their civilizations still dominate the known world, though they may fray ...
Classes
Choosing a Class
Basics When a character gains a level, they must select one of the following classes. They can c...
Aristocrat
[Description--what is this class?] Features by Level: Level Class Features Base Combat Bonu...
Barbarian
[Description--what is this class?] Features by Level: Level Class Features Base Combat Bonu...
Fighter
[description] Features by Level: Level Class Features Base Combat Bonus Charm Save Reflex...
Mage
[Description--what is this class?] Features by Level: Level Class Features Spell Points Ba...
Ranger
[description] Features by Level: Level Class Features Base Combat Bonus Charm Save Reflex...
Rogue
Features by Level: Level Class Features Base Combat Bonus Charm Save Reflex Save Death Sa...
Skills
Feats
Equipment
Wealth and Money
Coinage Trade Goods Upkeep
Weapons
Weapon Types Weapons are divided into several basic types Unarmed Attacks: Without special trai...
Armor
Wearing Armor Armor protects you in combat, but it is also expensive and sometimes cumbersome. A...
Adventuring Gear
Essence of Dictam A sweet-smelling potion, popular among warriors and adventurers. A dose immedi...
Combat
Combat Basics
Almost inevitably, the life of an adventurer is a violent one. In combat, every second counts; pl...
Actions in Combat
Each round represents 6 seconds in the game world. At the table, a round presents an opportunity ...
Movement and Positioning
intro bullshit? Tactical Movement Where you can move, how long it takes you to get there, and w...
Combat Modifiers
Favorable and Unfavorable Conditions Depending on the situation, you may gain bonuses or take pe...
Combat Maneuvers
This section covers grappling, attacking objects, and an assortment of other special attacks. The...
Adventuring
Magic
Mage Spell List
[these are common spells; more exist] Cantrips Abjuration Minor Ward - Ward an object against ...
Magic Rules
The Schools of Magic Those who study magic agree on very little, but most scholars accept ten Ma...
Traditions
Hedge Wizards Though they make up a majority of who wield magic, hedge wizards are not members o...
Ranger Spell List
Tier 1 Animal Messenger - Animal bears a message for you.Calm Animals - Calms (2d4+level) HD of ...
Index: Feats
Active Shield Defense
You can rely on your shield so that you threaten enemies even while you're on the defensive. Pre...
Additional Favored Domain
You have come to know many places. Prerequisites: Epic Ranger Benefit: You gain an additional f...
Favored Enemy
Your experience has made you a deadly hunter: you know how they think, and you know how to fight ...
Aggressive Shield Style
You can use your shield to bind up your opponent's defenses, leaving them open. Prerequisites: B...
Arcane Consumption
You can empower your spells by pouring your own life force into them. Prerequisites: Constitutio...
Arcane Mastery
You have delved deeper into magic than almost anyone. Prerequisites: CL 6, Epic, Special Benefi...
Binding Frost [Cold Focus]
Your cold spells leave enemies trapped in a crust of ice. Prerequisites: Mage level 3 Benefit: ...
Block Arrow
You can react instantly to catch arrows with your shield. Prerequisites: Dexterity 13, Shield Pr...
Blood Vengeance
You can tap into your orc heritage to fight harder. Prerequisites: BCB +3, Half Orc Benefit: Wh...
Bodyguard
You stand ready to defend your ally, even while you launch your own attacks. Prerequisites: BCB ...
Body Slam
You deal extra damage when you slam enemies into solid objects. Prerequisites: BCB +1, Strength ...
Broad Training
You have mastered a whole class of weapons. Prerequisites: BCB +1, Weapon Focus Benefits: Your ...
Brutal Throw
You rely on raw strength instead of careful aim. Prerequisites: Strength 13 Benefit: You can us...
Burst of Fury
You can use flashes of rage to empower your attacks. Prerequisites: Rage ability Benefit: As a ...
Channeled Bolt [Electricity Focus]
You can focus the power of your lightning spells to deal more damage. Prerequisites: Mage level ...
Cleave
You can drop multiple enemies with a single sweeping attack. Prerequisites: BCB +1, Strength 13...
Close-Quarters Fighting
You are skilled at fighting off enemies who try to grab you. Prerequisites: BCB +3 Benefit: You...
Combat Casting
You can use a weapon or shield to protect yourself while you cast spells. Prerequisites: BCB +1...
Combat Expertise
You can fight defensively, at the expense of accuracy. Prerequisites: BCB +1, Dexterity 11, Inte...
Combat Reflexes
Your reactions are instant and instinctive. Prerequisites: Dexterity 15 Benefit: When you make ...
Combat Focus
You have trained with many weapons in pursuit of martial perfection. Prerequisites: Epic, Weapon...
Crushing Force
Your blows batter your opponent, despite their armor. Prerequisites: BCB +2, Strength 15 Benefi...
Dash
You're just a bit quicker on your feet than most people. Prerequisites: None Benefit: Your move...
Diverse Insights
You have studied a second magical tradition, broadening your understanding of magic. Prerequisit...
Diverse Runes
You have mastered more runes of power to etch into your armor. Prerequisites: Heavy Armor Profic...
Dodge
You follow your enemy's every move, watching for his attack. Prerequisites: Dexterity 13 Benefi...
Epic Spell
You have mastered a strange and powerful spell. Prerequisites: Epic Mage Benefit: You can learn...
Endurance
You can hold fast in tough times, remaining fresh when others would be worn down. Prerequisites...
Far Shot
You have a talent for long-range combat. Prerequisites: Dexterity 13 Benefit: You take only hal...
Fire Mastery
You have mastered the use of fire spells in battle. Prerequisites: Any [Fire Focus] feat Benefi...
Flick of the Wrist
You can quickly draw and attack with a light weapon to catch an enemy off-guard. Prerequisites: ...
Forced Opening
You can use the superior leverage of your two-handed weapon to break open an enemy's defenses. P...
Graceful Combatant
You can use even heavy blades with speed and precision. Prerequisites: BCB +1, Dexterity 13 Ben...
Greater Weapon Focus
You wield your weapon as an extension of your body. Benefit: Your weapon focus feat improves: yo...
Great Fortitude
You are tougher than most. Prerequisites: Constitution 11 Benefit: You gain a +2 bonus on Death...
Half Sword
You can threaten enemies with your blade even while on the defensive. Prerequisites: BCB +2, Wea...
Hidden Enchantment
You can make your enchantments almost undetectable. Prerequisites: Bluff 4 ranks, Subtle Spell ...
Ice Mastery
You have mastered the use of ice spells in battle. Prerequisites: Any [Cold Focus] feat Benefit...
Improved Bull Rush
You are well-practiced at pushing people around. Prerequisites: BCB +1, Strength 13 Benefit: Yo...
Improved Desperate Attack
You can exert yourself to make your risky attacks especially deadly. Prerequisites: Strength 13 ...
Improved Dodge
You can focus your attention on multiple enemies at once. Prerequisites: Dexterity 13, Dodge Be...
Improved Drive Back
You are especially skilled at forcing enemies back with your polearm. Prerequisites: BCB +1 Ben...
Improved Feint
You can feint quickly, following up with an attack in one fluid motion. Prerequisites: BCB +1, I...
Improved Grapple
You can do more than hold your own in a grapple. Prerequisites: BCB +1 Benefit: You do not prov...
Improved Point Blank Shot
You can use your crossbow to devastating effect at close range. Prerequisites: BCB +1, Point Bla...
Improved Spell Mastery
You have committed many spells to memory. Prerequisites: Epic Mage Benefit: You can master a si...
Improved Sunder
You have a talent for damaging your opponent's equipment. Prerequisites: BCB +1, Strength 13 Be...
Improved Take Aim
You can shoot with lethal precision when you have time to aim. Prerequisites: Dexterity 13 Bene...
Improved Trip
You have a knack for putting your opponents on the ground. Prerequisites: BCB +1 Benefit: You g...
Improved Unarmed Strike
Your body is a weapon. Prerequisites: BCB +1 Benefit: You count as armed—you threaten adjacent ...
Inspiring Bravery
Your courage inspires your allies. Prerequisite: Charisma 13, Bravery +2 Benefit: Allies within...
Instant Adjustment
You can perfectly predict the flight of your arrows, adjusting your aim and firing again before t...
Iron Will
Where others would fall to fear and exhaustion, you can keep going. Prerequisites: None Benefit...
Last Stand
You fight harder when you're losing. Prerequisites: Base Fear Save +3 Benefit: You gain a +1 bo...
Lightning Mastery
You have mastered the use of lightning spells in battle. Prerequisites: Any [Electricity Focus] ...
Lightning Reflexes
Your body reacts before your mind registers the danger. Prerequisites: Dexterity 11 Benefit: Yo...
Lingering Flames
Your fires smolder on, even without fuel. Prerequisites: Mage level 3 Benefit: If a target take...
Lunging Strike
You can strike from outside your opponent's reach. Prerequisites: BCB +3 Benefit: As a special ...
Mage Hunter
You are well-practiced at countering spellcasters. Prerequisites: BCB+3, Dexterity 13, Step Up ...
Main Gauche Style
You can use your sword and dagger together to bolster your defenses and disarm enemies. Prerequi...
Malleable Illusions
You can alter your illusions after they have been cast. Prerequisites: None Benefit: Whenever y...
Martial Instruction
Even in the heat of battle, you can share your tricks with your allies. Prerequisites: Charisma ...
Martial Mastery
You have answered the riddle of steel. Benefit: Your BCB improves by 1. Special: You can only l...
Martial Weapon Proficiency
You have trained with a class of martial weapons. Prerequisites: None Benefit: You gain profici...
Nimble Combatant
You can use your superior speed to your advantage. Prerequisites: Speed 30 ft or higher Benefit...
Opportunist
Even the slightest distraction is enough for you to strike precisely. Prerequisites: Dexterity 1...
Opportunistic Necromancy
Your spells prey on the weak and the dying. Prerequisites: None Benefit: Bloodied creatures tak...
Overdraw
You can get more power out of your bow, at the expense of fire rate. Prerequisites: Strength 13,...
Overwhelming Shock [Electricity Focus]
Your blasts of lightnings send your opponent's reeling. Prerequisites: Mage level 3 Benefit: If...
Piercing Cold
You cold spells leave your opponents weakened and shivering. Prerequisites: Mage level 3 Benefi...
Point Blank Shot
Your shots are deadly accurate at close range. Prerequisites: None Benefit: When you make a ran...
Power Throw
You can throw your weapons with extraordinary strength, at the expense of accuracy. Prerequisite...
Power Shot
At close range, you can deal devastating damage with your longbow. Prerequisites: Strength 13, W...
Practiced Spellcaster
For a dabbler, your spells are unusually powerful. Prerequisite: Spellcraft 4 ranks Benefit: Yo...
Practiced Warrior
You may not be the best fighter there is, you have mastered a few deadly tricks. Prerequisites: ...
Precise Shot
You have trained to shoot past your allies without hesitation. Prerequisites: Dexterity 13 Bene...
Quick Draw
You can draw a weapon and strike in one motion. Prerequisites: Dexterity 11 Benefit: You can dr...
Quick Staff Style
You can use your quarterstaff to quickly punish enemies you strike. Prerequisites: BCB +2 Bene...
Ranged Feint
You can confound your enemies, leaving them open to your ranged attacks. Prerequisites: Intellig...
Ranged Flanker
You can use allies to your full advantage, catching their opponents when they're distracted. Pre...
Riposte
You can launch instant counter-attacks while fighting with a sword in one hand and nothing in the...
Roll With It
You can use your heavy armor to shrug off some damage. Prerequisites: BCB+3, Constitution 13, pr...
Run
You're faster than almost anybody, if you have the room to pick up speed. Prerequisites: Constit...
Scorching Flames [Fire Focus]
The heat of your fire spells can pierce even the thickest scales. Prerequisites: Mage level 3 B...
Second Skin
Your runed armor has an uncanny ability to protect your life. Prerequisites: Dwarf, Runed Armor ...
Shieldmate
You are trained as a shield-bearer, and you stand ready to defend your allies. Prerequisites: BC...
Shield Push
You can use your shield to push enemies around. Prerequisites: Strength 13 Benefit: When using ...
Shot on the Run
You can shoot on the move, getting into cover before your enemy has a chance to respond. Prerequ...
Simple Weapon Proficiency
You know your way around basic weapons. Prerequisites: None Benefits: You gain proficiency with...
Skill Focus
You have the kind of skill that only obsessive practice can grant. Prerequisites: None Benefit:...
Power Focus
You have come to know every intricacy of this spell. Prerequisites: None Benefit: Choose a spel...
Spring Attack
You can attack on the move, retreating before your enemy has a chance to respond. Prerequisites:...
Stalwart
Your opponents have a hard time pushing you around. Prerequisites: None Benefit: You receive a ...
Step Up
You can keep up with enemies who try to shift away from you. Prerequisites: BCB +3, Dexterity 13...
Subtle Spell
You have learned ancient techniques for casting spells without word or sign. Prerequisites: Conc...
Sundering Axe
Your mighty axe blows can splinter shields and break bones. Prerequisites: BCB +1, Strength 13, ...
Surprising Counter
Your counter attacks are so quick that they catch the enemy by surprise. Prerequisites: Dexterit...
Sword and Buckler Style
You can use your buckler in tandem with your blade, bypassing the defenses of other duelists. Pr...
Track
You are a competent tracker. Prerequisites: Survival 4 ranks Bonus: You gain a +4 bonus on Surv...
Twin Daggers Style
You can use your twin daggers to feint more quickly than other weapons. Prerequisites: BCB +2, D...
Twin Swords Style
You can use your twin swords to bolster your defenses and cut your enemies to pieces. Prerequisi...
Weapon Focus
You have mastered fighting with your chosen weapon. Prerequisites: BCB +1, Proficiency with sele...
Weapon Specialization
You are especially lethal with your chosen weapon. Prerequisites: BCB +4, Weapon Focus Benefit:...
Vicious Cleave
Your furious attacks catch your enemies off-guard. Prerequisites: Half Orc, Cleave Benefit: Whe...
Zen Archery
You can empty your mind, shooting instinctively. Prerequisites: Wisdom 13 Benefit: You may use ...
Rapid Reload
You can quickly reload your crossbow, even while moving. Prerequisite: Dexterity 13 Benefit: Yo...
Spellbreaker
You can react quickly to unravel incoming spells. Prerequisites: Dexterity 13, Mage level 3 Ben...
Channeled Strike
You can channel raw magical power through your weapon. Prerequisites: CL 1, BCB +1 Benefit: Whe...
Improved Disarm
You are adept at disarming your enemies. Prerequisites: Intelligence 13 Benefit: You do not pro...
We Must Go On
You can inspire your allies to carry on, despite danger and exhaustion. Prerequisites: Charisma ...
Improved Leadership
You are especially talented at inspiring your allies. Prerequisites: Aristocrat level 1, Charism...
Combat Intuition
You can read your opponent's movements to better protect yourself against their attacks. Prerequ...
Lightning Attack
Your spring attacks are so sudden that they leave your enemies reeling. Prerequisites: BCB +6, S...
Spinning Spear Style
In your hands, the shaft of your spear is nearly as deadly as the head. Prerequisites: BCB +2, D...
Berserker Style
You can use your twin axes to devastating effect. Prerequisites: BCB +2, Strength 15 Benefit: W...
Index: Traditions
Hedge Wizards
Practical Magic Though they make up a majority of who wield magic, hedge wizards are not members...
The Untiring
Seekers of the Blade The Untiring are wandering warriors who scour the north for the sword of th...
The Blue Wizards
Loremasters of the North The Blue Wizards are famous throughout the north as sages; their dark b...
Runescribes
Runes of Power Deep within their mountains, the dwarves keep alive an ancient magical tradition....
Flesh Shaper
(Who are these guys?) ??? History ??? Game Rules Restrictions: Wisdom is your spellcasting ...
Tradition Concepts
Knights of the Pyre focus heavily on Fire magic, little utility Initiate Concept: Pyromancy - ...
The Elicine Monks
The Black Monastery On the north shore of Lake Diada in Freemarch, there is a walled Monastery. ...
Index: Spells
Absorb Strength
Necromancy (White)Tier: 1Components: Verbal, SomaticCasting Time: 1 major actionRange: TouchTarge...
Acid Arrow
Evocation [water]Tier: 2Components: Verbal, SomaticCasting Time: 1 major actionRange: 360 ftEffec...
Alarm
Abjuration (Ward)Tier: 1 Components: Verbal, Somatic Casting Time: 1 round Ritual Casting Time: 1...
Alter Magic Aura
IllusionTier: 2 Components: Verbal, Somatic Casting Time: 1 full round Range: Touch Target: One t...
Animate Dead
Necromancy (Black) Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: 40 ft Targets...
Anticipate Attack
Divination Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Self Duration:...
Arc of Vengeance
Evocation [electricity] Tier: 2 Components: Verbal, Somatic Casting Time: 1 reaction or 1 major a...
Arcane Mark
Universal Tier: 0 Components: Somatic Casting Time: 1 major action Range: Touch Effect: One perso...
Arcane Lock
Abjuration (Ward) Tier: 2 Components: Verbal, Somatic, Material Casting Time: 1 major action Ritu...
Arcane Sight
Divination Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Personal Targe...
Arrow Deflection
Abjuration (Ward) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Persona...
Blast of Force
Evocation [force] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 60 ft E...
Blindness
Necromancy (White) Tier: 2 Components: V Casting Time: 1 major action Range: 40 ft Target: One li...
Blur
Illusion (Glamer) Tier: 2 Components: Verbal Casting Time: 1 major action Range: Touch Target: Cr...
Burning Hands
Evocation [fire] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 20 ft Ar...
Burst of Frost
Evocation [cold] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft A...
Burst of Sparks
Conjuration [electricity] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range:...
Charm
Enchantment Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target:...
Clairvoyance
Divination (Perception) Tier: 3 Components: Verbal, Somatic, Focus Casting Time: 1 minute Range: ...
Clinging Lightning
Evocation [air] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Tar...
Close Wounds
Necromancy (White) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: touch ...
Command
Enchantment Tier: 1 Components: Verbal Casting Time: 1 major action Range: 40 ft Target: One livi...
Command Undead
Necromancy (Black) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft ...
Conjure Ice
Conjuration [cold] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Continual Flame
Alteration [fire][light] Tier: 2 Components: Verbal, Somatic, Material Casting Time: 1 round Rang...
Counterspell
Abjuration (Negation) Tier: 2 Components: Verbal, Somatic Casting Time: 1 reaction or 1 major act...
Create Image
Illusion (Glamer) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Curse of Weakness
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft...
Daylight
Evocation [light] Tier: 3 Components: Verbal, Somatic, Material Casting Time: 1 major action Rang...
Dancing Lights
Evocation [light] Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Darkness
Alteration Tier: 2 Components: Somatic Casting Time: 1 major action Range: 360 ft Area: 60 ft rad...
Daze
Enchantment Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target:...
Death Armor
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Person...
Deflect
Abjuration (Ward) Tier: 1 Components: Verbal, Somatic Casting Time: 1 reaction or 1 major action ...
Despair
Enchantment [fear] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft ...
Detect Magic
Divination Tier: 0 Components: Somatic Casting Time: 1 round Range: Touch Target: Creature or obj...
Detect Metal
Divination Tier: 3 Components: Verbal, Somatic, Focus Casting Time: 1 major action Range: 120 ft....
Detect Secret Doors
Divination Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 60 ft. Effect:...
Detect Thoughts
Divination (Perception) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 6...
Detect Undead
Divination Tier: 1 Components: Verbal, Somatic, Material Casting Time: 1 full round action Range:...
Discern North
Divination Tier: 0 Components: Verbal, Focus Casting Time: 1 major action Range: Personal Target:...
Dismissal
Abjuration Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: 40 ft Target: One ext...
Dispel Magic
Abjuration (Negation) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120...
Displacement
Illusion (Glamer) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch T...
Distract
Enchantment Tier: 1 Components: Somatic Casting Time: 1 major action Range: 40 ft Target: One cre...
Embrittle
Alteration Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Ritual Casting Time: ...
Energy Shield
Abjuration (Ward) Tier: 3 Components: Verbal Casting Time: 1 reaction or 1 major action Range: 40...
Enlarge Item
Alteration Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: Touch Target: 1 touch...
Enthrall
Enchantment Tier: 2 Components: Verbal, Somatic Casting Time: 1 round Range: 120 ft Targets: Any ...
Erase
Alteration Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target: ...
Entice Gift
Enchantment Tier: 2 Components: Verbal Casting Time: 1 major action Range: 40 ft Target: One crea...
Explosive Runes
Abjuration [force] Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: Touch Target:...
False Life
Necromancy (White) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Feather Fall
Evocation (Force) Tier: 2 Components: Verbal, Somatic Casting Time: 1 reaction or 1 major action ...
Figment
Illusion (Figment) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft ...
Fireball
Evocation [fire] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 360 ft A...
Fireburst
Evocation [fire] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 30 ft Ar...
Gentle Repose
Necromancy (Black) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Ghost Sound
Illusion (Figment) Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft ...
Ghoul Touch
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Glamer
Illusion (Glamer) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft T...
Glyph of Warding
Abjuration (Ward) Tier: 3 Components: Verbal, Somatic Casting Time: 10 minutes Range: Touch Targe...
Greater Vision
Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 minute Range: See text Target: Cr...
Hailstorm
Evocation [cold] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 60 ft Ef...
Heal
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 10 minutes Range: touch Targ...
Heroism
Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target:...
Hold Person
Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target:...
Hold Portal
Abjuration (Ward) Tier: 1 Components: Verbal Casting Time: 1 major action Range: 120 ft Target: O...
Ice Dagger
Evocation [cold] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Ef...
Inescapable Swarm
Illusion [fear] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft Ta...
Instant Summons
Apportation Tier: 3 Components: Verbal, Somatic, Material Casting Time: 1 minute Ritual Casting T...
Invigorate
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Know Time
Divination Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Personal Targe...
Levitate
Evocation [force] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Persona...
Light
Alteration [light] Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Lightning Bolt
Evocation [electricity] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 1...
Locate Object
Divination Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Ritual Casting Time: ...
Mage Hand
Evocation [force] Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft T...
Magic Circle
Abjuration (Ward) Tier: 3 Components: Verbal, Somatic, Material Casting Time: 1 minute Range: Tou...
Magic Missile
Evocation [force] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Malevolent Miasma
Conjuration (creation) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40...
Manipulate Fire
Alteration [fire] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft T...
Marking Ward
Abjuration (Ward) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Ritual Casting...
Mark of Truth
Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: 40 ft Target: One cr...
Mask
Illusion (Glamer) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Persona...
Mending
Alteration Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: 10 ft Target: ...
Minor Creation
Conjuration Tier: 3 Components: Verbal, Somatic, Material Casting Time: 10 minutes Range: 0 ft. E...
Minor Illusion
Illusion (Glamer) Tier: 0 Components: Somatic Casting Time: 1 major action Range: 5 ft Effect: Mi...
Minor Ward
Abjuration (Ward) Tier: 0 Components: Verbal, Somatic Casting Time: 1 round Range: Touch Target: ...
Mirror Image
Illusion Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action (see text) Range: 40 ft...
Muffle
Illusion Tier: 0 Components: Verbal, Somatic Casting Time: 1 round Range: 5 ft Area: 5 ft radius ...
Nondetection
Abjuration (Negation) Tier: 2 Components: Verbal, Somatic Casting Time: 10 minutes Range: Touch T...
Obscuring Mist
Conjuration [water or fire] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Rang...
Peaceful Sleep
Enchantment Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target:...
Prestidigitation
Universal Tier: 0 Components: Somatic Casting Time: 1 major action Range: 10 ft Target, Effect, o...
Protection from Energy
Abjuration (Ward) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch T...
Rage
Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target:...
Rebuke
Enchantment Tier: 2 Components: Verbal Casting Time: 1 major action Range: 40 ft Target: 1 living...
Resistance
Abjuration (Ward) Tier: 0 Components: Verbal Casting Time: 1 major action Range: Touch Target: Cr...
Rust Ray
Alteration [earth] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft ...
Scorching Ray
Evocation [fire] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Ef...
Sense Life
Divination Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target: ...
Sensory Deprivation
Illusion (Figment) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft...
Shape Metal
Alteration [earth] Tier: 4 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Shape Stone
Alteration [earth] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Shatter
Evocation [force] Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft A...
Shelter
Abjuration (Ward) Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Ritual Casting Time: ...
Shocking Grasp
Evocation [electricity] Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: T...
Shrink Item
Alteration Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: Touch Target: 1 touch...
Silence
Illusion (Glamer) Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Sleep
Enchantment Tier: 1 Components: Somatic, Verbal Casting Time: 1 round Range: 120 ft Area: 10 ft r...
Sleet Storm
Evocation [cold] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 360 ft A...
Stay the Hand
Enchantment Tier: 2 Components: Verbal Casting Time: 1 reaction or 1 major action Range: 120 ft T...
Steeldance
Alteration Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: 40 ft Targets: Five u...
Stolen Breath
Necromancy (white)Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft T...
Stoneskin
AlterationTier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target: C...
Suggestion
Enchantment Tier: 3 Components: Verbal Casting Time: 1 major action Range: 40 ft Target: One livi...
Summon Elemental
Summoning [air, earth, fire or water] Tier: 1 Components: Verbal, Somatic, Material Casting Time:...
Summon Daemon
Summoning Tier: 2 Components: Verbal, Somatic Casting Time: 1 round Range: See text Effect: One s...
Summon Elemental Sprite
Summoning [fire or cold] Tier: 0 Components: Verbal, Somatic Casting Time: 1 round Range: 5 ft Ef...
Summon Servitor
Summoning Tier: 0 Components: Verbal, Somatic Casting Time: 1 round Range: 5 ft Effect: One summo...
Telekinesis
Evocation [force] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Theft
Apportation Tier: 3 Components: Somatic Casting Time: 1 major action Range: 40 ft Target: One obj...
Tireless Vigil
Necromancy (White) Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: Personal Targ...
Touch of Fatigue
Necromancy (White) Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Touch of Peace
Necromancy (White) Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Touch of Rust
Alteration [earth] Tier: 0 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Tremor
Evocation [earth] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
True Strike
Divination Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Personal Targe...
Unseen Servant
Abjuration Tier: 2 Components: Verbal, Somatic, Material Casting Time: 3 rounds Range: 40 ft Targ...
Vampiric Touch
Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch ...
Veil of Shadows
Illusion (Glamer)Tier: 1Components: Verbal, SomaticCasting Time: 1 major actionRange: 40 ftTarget...
Vision
Enchantment Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target:...
Warp
Alteration Tier: 1 Components: Verbal, Somatic Casting Time: 3 rounds Range: Touch Target: 6 inch...
Water Breathing
Alteration Tier: 3 Components: Verbal, Somatic Casting Time: 1 round Range: Touch Effect: Living ...
Weaken
Necromancy (White) Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft...
Wind Wall
Conjuration [air] Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 120 ft ...
Ice Blade
Conjuration [cold]Tier: 1Components: Verbal, SomaticCasting Time: 1 major actionRange: 0 ftEffect...
Shardstorm
Evocation [cold]Tier: 2Components: VerbalCasting Time: 1 reaction or 1 major actionRange: 60 ftTa...
Heartfreeze
Necromancy (White) [cold]Tier: 3Components: VerbalCasting Time: 1 reactionRange: 5 ftTarget: Crea...
Presence of Arnis
EnchantmentTier: 1Components: NoneCasting Time: 1 major actionRange: PersonalTarget: SelfDuration...
Oath of Arnis
DivinationTier: 2Components: NoneCasting Time: 1 major actionRange: touchTarget: creature touched...
Chamber Ward
Abjuration (Ward)Tier: 3Components: Verbal, Somatic, MaterialCasting Time: 8 hoursRange: 0 ftArea...
Rune of Forgefire
Evocation [fire]Tier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: One metal object...
Rune of Sealing
Abjuration (Ward)Tier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: One closed door...
Rune of Protection
Abjuration (Ward)Tier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: One amulet or s...
Rune of Darkness
AlterationTier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: Any solid surface bear...
Rune of Light
EvocationTier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: Any surface or item bea...
Rune of Destruction
AlterationTier: 2Components: RuneCasting Time: 1 minuteRange: TouchTarget: Object or surface bear...
Rune of True Striking
EvocationTier: 1Components: RuneCasting Time: 1 minuteRange: TouchTarget: Any weapon bearing the ...
Rune of Deflection
Abjuration (Ward)Tier: 2Components: RuneCasting Time: 1 minuteRange: TouchTarget: Armor, shield, ...
Master Rune of Sealing
Abjuration (Ward)Tier: 2Components: RuneCasting Time: 1 minuteRange: TouchTarget: One closed door...
Rune of Blasting
Evocation [force]Tier: 2Components: RuneCasting Time: 1 minuteRange: TouchTarget: Object or surfa...
Rune of Binding
UniversalTier: 2Components: RuneCasting Time: 1 minuteRange: TouchTarget: Object or surface beari...
Master Rune of Destruction
AlterationTier: 3Components: RuneCasting Time: 1 minuteRange: TouchTarget: Object or surface bear...
Rune of Fury
Evocation [force]Tier: 3Components: RuneCasting Time: 1 minuteRange: TouchTarget: Melee weapon be...
Master Rune of Wrath
Evocation [force]Tier: 3Components: RuneCasting Time: 1 minuteRange: TouchTarget: Melee bludgeoni...
Master Rune of Negation
Abjuration (Negation)Tier: 3Components: RuneCasting Time: 1 minuteRange: TouchTarget: Any object ...
Disguise Self [WIP]
Tier 3, 1 hr/level Does not effect clothing Almost perfectly mimics (just details you don't not...
Entangle
Wild Magic Tier: 1 Components: VerbalCasting Time: 1 major actionRange: 120 ftArea: Plants in a 3...
Wind Guided Arrows
Wild MagicTier: 2Components: SomaticCasting Time: 1 minor actionRange: PersonalTarget: SelfDurati...
Blizzard Strike
Conjuration [air, cold]Tier: 1 Components: Verbal, Somatic Casting Time: 1 major action Range: To...
Soulfrost
Necromancy (White) [cold]Tier: 1Components: Verbal, SomaticCasting Time: 1 major actionRange: 15 ...
Claws of Arrak
AlterationTier: 1Components: VerbalCasting Time: 1 major actionRange: PersonalTarget: SelfDuratio...
Transfusion
Necromancy (White)Tier: 2Components: VerbalCasting Time: 1 major actionRange: TouchTarget: Creatu...
Weapons of the Beast
AlterationTier: 2Components: VerbalCasting Time: 1 major actionRange: PersonalTarget: SelfDuratio...
Aspect of the Beast
AlterationTier: 3Components: VerbalCasting Time: 1 major actionRange: PersonalTarget: SelfDuratio...
Index: Skills
Acrobatics
Dexterity, Armor Check Penalty applies You can tumble past your enemies, land softly after a fal...
Appraise
Intelligence You can tell an antique from old junk, a sword that’s old and fancy from an elven h...
Bluff
Charisma You can make the outrageous or the untrue seem plausible, or use doublespeak or innuend...
Climb
Strength, Armor Check Penalty applies You can scale a cliff, to get to the window on the second ...
Concentration
You can focus your mind on a task, despite serious distractions. You must make a Concentration c...
Craft
Decipher Script
Intelligence, Trained Only Use this skill to piece together the meaning of ancient runes carved ...
Diplomacy
Disguise
Escape Artist
Fly
Forgery
Gather Information
Handle Animal
Heal
Aiding the Dying As a full round action, roll heal vs wound save DC+5. If you succeed, you nega...
Intimidate
Lore
Perception
Perform
Profession
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
learning spells--you get a +5 bonus if the spell is traditional overreaching
Stealth
[add rules for group stealth--1 roll for the whole team]