Rage
Enchantment
Tier: 3
Components: Verbal, Somatic
Casting Time: 1 major action
Range: 40 ft
Target: 1 living creature
Duration: 1 round/level
Saving Throw: Charm negates
With a roar of incoherent rage, the sorcerer launches a ray of flame, and then another.
The subject of this spell is filled with an overwhelming urge to kill and destroy everyone around them. The subject attacks targets indiscriminately, prioritizing creatures they normally resent and those that currently threaten them.
They can take no action which requires careful thought and focus, and they gain a +4 morale bonus to Strength and Constitution, a +5 bonus on Charm and Fear saves, and take a -2 penalty to AC. When the subject takes damage, they can immediately spend a reaction to make a swift attack against the creature which damaged them, if they are able.
Alternatively, if it is the most efficient means of dealing death, they may cast spells. While affected by this spell, all spells trigger resonance, but they also deal an extra 1d12 damage (whether or not the caster takes any damage from resonance). For spells which affect multiple targets, divide the damage evenly between all the targets.
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