Vampiric Touch
Necromancy (White)
Tier: 2
Components: Verbal, Somatic
Casting Time: 1 major action
Range: Touch
Target: Living creature touched
Duration: Instantaneous/1 hour
Saving Throw: None
You feel the old man weaken, and you grow stronger.
You must succeed on a melee touch attack. Your touch deals 3d4 points of damage. If the target is bloodied after it takes the damage, you gain temporary hit points equal to the damage you deal. The temporary hit points disappear 1 hour later.
Augmentation:
For each extra spell point you invest, you can increase the damage by 1d4 (up to a maximum total of [caster level] d4).
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