Shatter

Evocation [force]
Tier: 2
Components: Verbal, Somatic
Casting Time: 1 major action
Range: 40 ft
Area or Target: 5 ft radius spread; or one solid object or crystalline creature
Duration: Instantaneous
Saving Throw: Spell negates or Spell half
The sword shatters, its sparkling shards tinkling on the flagstones.

Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature.

Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.

Alternatively, you can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline creature (of any weight), shatter deals 2d8 points of sonic damage per caster level, with a Spell save for half damage.