Run
You're faster than almost anybody, if you have the room to pick up speed.
Prerequisites: Constitution 11
Benefit: The distance you can charge or dash in one action increases by 50%.
When running, you move 5 times your speed, or 4 times when carrying a heavy load.
When you make a jump with a running start, you gain a +4 bonus on the jump check.
You are no longer considered off-guard while running.
Normal: You move four times your speed while running, or three times your speed (if heavily encumbered), and you count as off-guard.
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