Death Armor
Necromancy (White)
Tier: 2
Components: Verbal, Somatic
Casting Time: 1 major action
Range: Personal
Target: You
Duration: 1 minute/level
As your foe strikes you, a gout of black flames hisses along his blade. He screams as it reaches his hand.
When you are struck by a nonmagical weapon, this spell has a 20% chance to harmlessly deflect the blow. Any creature which strikes you with a natural weapon or melee weapon without reach takes 1d6+1 points of damage.
Note that miss chances (like those granted by concealment or blur) are not rolled separately, but stack with each other (up to a maximum of 50%).
Augmentation:
For each extra spell point you invest, you can increase the damage by 1 (up to a maximum total of 1d6 + [½ caster level]).
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