Run You're faster than almost anybody, if you have the room to pick up speed. Prerequisites: Constitution 11 Benefit: The distance you can charge or dash in one action increases by 50%. When running, you move 5 times your speed, or 4 times when carrying a heavy load. When you make a jump with a running start, you gain a +4 bonus on the jump check. You are no longer considered off-guard while running. Normal: You move four times your speed while running, or three times your speed (if heavily encumbered), and you count as off-guard.