Death Armor Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Personal Target: You Duration: 1 minute/level As your foe strikes you, a gout of black flames hisses along his blade. He screams as it reaches his hand. When you are struck by a nonmagical weapon, this spell has a 20% chance to harmlessly deflect the blow. Any creature which strikes you with a natural weapon or melee weapon without reach takes 1d6+1 points of damage. Note that miss chances (like those granted by concealment or blur) are not rolled separately, but stack with each other (up to a maximum of 50%). Augmentation:For each extra spell point you invest, you can increase the damage by 1 (up to a maximum total of 1d6 + [½ caster level]).