The World
Winds of Ruin
The world is tired. Grass breaks through between the stones of civilization. Walls crumble, and...
Places
Freemarch
Freemarch is a frontier, the last outpost of civilization and the church, the place where roads e...
The Valdres
The Valdres is a forest, but this word is insufficient. It is a kingdom unto itself: it has its o...
The Dragonmounts
This mighty, branching range of snowcapped mountains divides the temperate regions of Freemarch a...
Vos
The Land of Long Nights. Vos is a cold and barren country; the land below the creeping glaciers i...
Breithdal
Frozen Breithdal, where the ice never melts. Even more so than Vos, this is a barren land. No hu...
The Stormlands
Beyond even the forest of the Valdres are the Stormlands, the edge of the world. The great plains...
The Mistlands
North and west of Serulai, the Plain of Helias ends in the ancient Stonehills. The is the frontie...
Races and Peoples
Magic
A needle of iron, marked with the sign of the Bear-Star, will point north when floated on water. ...
The Church
Across the world, temples are raised to numberless spirits and gods. Some are totally false, inv...
The Old Gods
The Old Gods of the north are numberless and everywhere. Spirits dwell in every grove, hill and s...