Iron Will

Where others would fall to fear and exhaustion, you can keep going.

Prerequisites: None

Benefit: You gain a +2 bonus on Charm and Fear saves.

As a major action, you can spend two recovery dice to reduce your level of fear or exhaustion by one. (Exhausted becomes fatigued, fatigued becomes nothing, etc.)


Revision #3
Created Tue, Feb 26, 2019 7:43 PM by Morgan Wilson
Updated Sat, Apr 27, 2019 9:27 PM by Morgan Wilson