Humans v2 Description Humans and their civilizations still dominate the known world, though they may fray at the edges. The Freemarch is home to many peoples: the valley folk who built the cities of Morad and Nestic, and the ancient fortress of Gloamingwatch; the Tormen who farm the wild land before the edge of the forest; the half-wild northmen who trade furs from beyond the Highgate; the Serulaians, come from the south to trade and impose order. Of all the men of the Freemarch, the hillmen are the most feared and despised; with little to trade, and still keeping the old gods, they are known for their vicious raids on the valley folk. Game Rules Racial Traits Upbringing: Humans are shaped and strengthened by their upbringing. Choose one of the following: Comfortable: +1 Intelligence, +1 Charisma. Common: +1 Wisdom, +1 Constitution. Harsh: +1 Strength, +1 Dexterity. Adaptable: +4 skill points at 1st level, and +1 skill point at each level past first. Gain an additional skill proficiency at character creation.