Hold Person Enchantment Tier: 3 Components: Verbal, Somatic Casting Time: 1 major action Range: 40 ft Target: One humanoid creature Duration: 5 rounds (D); see text Saving Throw: Spell negates; see text Instantly, the intruder freezes where he stands, his face full of rage and fear. The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. (This is a full-round action that does not provoke reaction attacks.)A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can’t swim and may drown.