Ghoul Touch Necromancy (White) Tier: 2 Components: Verbal, Somatic Casting Time: 1 major action Range: Touch Target: Living creature touched Duration: 1d6+2 rounds Saving Throw: Death negates You feel the chill of death flow from you hand into your enemy. His flesh grows pale, a choked scream escaping his lips as he falls to the ground, paralyzed. This spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.Additionally, the paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Constitution negates). A neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench.