Feather Fall Evocation (Force) Tier: 2 Components: Verbal, Somatic Casting Time: 1 reaction or 1 major action Range: 40 ft Targets: 1 medium sized creature or object Duration: Instantaneous Saving Throw: Spell negates (harmless) You force yourself to keep your eyes open as the hard ground hurtles toward you, half-screaming the spell just before impact. This spell greatly reduces the momentum of fast-moving creatures and objects. If cast on a falling target just before it hits the ground, the target takes half normal fall damage. Such a maneuver takes close timing, however; the caster must succeed on a DC 10 Reflex save to cast the spell just before impact. A failure means the spell saps less momentum. You can cast this spell as a reaction when you see something about to impact, or as a major action on your turn. This spell is too slow, and the effect too minor, to be of much use against attacks. Augmentation: For each extra spell point you invest, you can target an additional creature or object (up to a maximum total of [caster level] targets). All of the targets must impact within one round to be affected, and you must roll the seperately for each target.